Molecule Builder: Environment for Testing Reinforcement Learning Agents

Published: 01 Jan 2023, Last Modified: 29 Jul 2025IJCCI 2023EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: We present a reinforcement learning environment designed to test agents’ ability to solve problems that can be naturally decomposed using subgoals. This environment is built on top of the PyVGDL game engine and enables to generate problem instances by specifying the dependency structure of subgoals. Its purpose is to enable faster development of Reinforcement Learning algorithms that solve problems by proposing subgoals and then reaching these subgoals.
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