4D Dynamic Scene Reconstruction: A Comprehensive Survey

Published: 10 Jun 2026, Last Modified: 10 Jun 2026OpenReview Archive Direct UploadEveryoneCC BY 4.0
Abstract: 4D scene reconstruction in dynamic environments is a fundamental problem in robotics and computer vision, as it aims to model scenes that evolve over time. Traditional geometric pipelines face inherent challenges in handling non-rigid motion, occlusions, appearance variations, and maintaining temporal consistency. Recent advances in neural radiance fields, including Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly pushed the boundaries by enabling high-fidelity, continuous, and real-time 4D reconstruction beyond the capabilities of classical approaches. Despite this progress, a comprehensive survey dedicated to radiance field-based 4D reconstruction remains lacking. This paper presents a systematic review of recent developments, with a focus on NeRF- and 3DGS-based methods. We introduce a unified taxonomy and conceptual pipelines for existing 4D reconstruction systems, and provide a critical analysis of their strengths and limitations. In addition, we summarize representative datasets and evaluation metrics, and discuss key open challenges that warrant further investigation. This survey aims to offer a coherent and structured foundation for advancing 4D reconstruction in dynamic and complex real-world environments. A continuously updated version is available online at https://github.com/ZiyangYan/Awesome-4D-Scene-Reconstruction
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