Abstract: Highlights•We present Scaled Indirect Touch 6-DOF, an object manipulation technique for DeskVR.•Manipulation occurs in a touch-based paradigm with scaled and indirect 6-DOF control.•User evaluation with 26 participants.•SIT6’s efficiency in docking tasks matched Scaled HOMER’s, with less physical strain.•Our findings thus demonstrate SIT6’s suitability for object manipulation in DeskVR.
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