Travel Sensei - Turning Travel into Adventure

Wrocław University of Science and Technology 2024 ZPI Day Submission29 Authors

30 Nov 2024 (modified: 10 Dec 2024)Wrocław University of Science and Technology 2024 ZPI Day SubmissionEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Travel, gamification, social interaction, exploration, achievements, mobile app, geospatial data, personalisation, tourism, community building
TL;DR: The Travel Sensei project is designed to transform the travel experience into something more accessible, enjoyable, and engaging by incorporating gamification, social interaction, and personalisation.
Abstract: The Travel Sensei project is designed to make travel more accessible, enjoyable, and engaging, using gamification, social interaction, and personalisation. This mobile application encourages active travel exploration, ignites a sense of adventure, and at the same time promotes mental health and strengthens community ties. The application reinvents travel as a socially rewarding and competitive activity by integrating features such as interactive maps, achievement-based milestones, and a robust friendship system. Aesthetically pleasing design and personalised user profiles ensure a seamless and enjoyable experience, enabling individuals to express their unique travel identities. Focused on community-building and enhancing the travel experience, Travel Sensei combines fun, accessibility, and connection to create a platform that turns travel into an adventure worth sharing.
Submission Number: 29
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