Keywords: Self-Play; LLMs; RL; Data-Free
TL;DR: We propose a method to train LLMS with self-play without data.
Abstract: Large language models (LLMs) have advanced rapidly in recent years, driven by scale, abundant high quality training data, and reinforcement learning. Yet this progress faces a fundamental bottleneck: the need for ever more data from which models can continue to learn. In this work, we propose a reinforcement learning approach that removes this dependency by enabling models to improve without additional data. Our method leverages a game-theoretic framework of self-play, where a model’s capabilities are cast as performance in a competitive game and stronger policies emerge by having the model play against itself a process we call Language Self-Play (LSP). Experiments with Llama-3.2-3B-Instruct on instruction-following, mathematics, and coding benchmarks show that pretrained models can be effectively improved with self-play alone.
Email Sharing: We authorize the sharing of all author emails with Program Chairs.
Data Release: We authorize the release of our submission and author names to the public in the event of acceptance.
Submission Number: 5
Loading