Abstract: Consumer demand for augmented reality (AR) in mobile phone applications, such as the Apple ARKit. Such applications have potential to expand access to robot grasp planning systems such as Dex-Net. AR apps use structure from motion methods to compute a point cloud from a sequence of RGB images taken by the camera as it is moved around an object. However, the resulting point clouds are often noisy due to estimation errors. We present a distributed pipeline, Dex-Net AR, that allows point clouds to be uploaded to a server in our lab, cleaned, and evaluated by Dex-Net grasp planner to generate a grasp axis that is returned and displayed as an overlay on the object. We implement Dex-Net AR using the iPhone and ARKit and compare results with those generated with high-performance depth sensors. The success rates with AR on harder adversarial objects are higher than traditional depth images. The server URL is https://sites.google.com/berkeley.edu/dex-net-ar/home.
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