Anti-Cheat Tool for Detecting Unauthorized User Interference in the Unity Engine Using Blockchain

Published: 01 Jan 2020, Last Modified: 03 Dec 2024Data-Centric Business and Applications 2020EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: The purpose of this paper was to analyse problem of cheating in online games and to design a comprehensive tool for the Unity engine that detects and protects the applications against unauthorized interference by the user. The basic functionality of the tool is detecting and blocking unauthorized interference in the device’s memory, detecting the modification of the speed of time flow in the game and detecting time changes in the operating system. The research also examined the current potential of blockchain technology as a secure database for the game. Proposed algorithms where implemented and tested for usability and speed of operation.
Loading