Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal

Published: 05 Nov 2025, Last Modified: 30 Jan 20263DV 2026 PosterEveryoneRevisionsBibTeXCC BY 4.0
Keywords: scene reconstruction, image to 3d, scene graph generation
TL;DR: We introduce SeeingThroughClutter, a training-free method that combines VLMs, object removal, monocular depth estimation, and image-to-3D reconstruction to automatically decompose a single photograph into a structured 3D scene.
Abstract: We present SeeingThroughClutter, a method for reconstructing structured 3D representations from single images by segmenting and modeling objects individually. Prior approaches rely on intermediate tasks such as semantic segmentation and depth estimation, which often underperform in complex scenes, particularly in the presence of occlusion and clutter. We address this by introducing an iterative object removal and reconstruction pipeline that decomposes complex scenes into a sequence of simpler sub-tasks. Using VLMs as orchestrators, foreground objects are removed one at a time via detection, segmentation, object removal, and 3D fitting. We show that removing objects allows for cleaner segmentations of subsequent objects, even in highly occluded scenes. Our method requires no task-specific training and benefits directly from ongoing advances in foundation models. We demonstrate state-of-the-art robustness on 3D-Front and ADE20K datasets. Project Page: https://rioak.github.io/seeingthroughclutter/
Supplementary Material: pdf
Submission Number: 390
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