Digital archaeological landscapes & replicated artifacts: Questions of analytical & phenomenological authenticity & ethical policies in cyberarchaeology
Abstract: As cyberarchaeology pushes the boundaries of digital replication of space, objects, and arguably, time itself, it simultaneously adjusts mankind's perception of these things, their connection to the individual and to culture, and our ability to analyze these increasingly solid intangible data sets. When considered as part of the evolving global modernist perspective, and as something valuable as a comparative analytical tool — these are useful developments. However, with every innovation, comes a price. And in creating virtually solid simulacra of cultural heritage, we must consider the implications of the removed authenticities cyberarchaeologists are creating. How might the ability to have a virtual copy affect international conservation policies for archaeological sites and collected artifacts? What does a virtual and potentially 3D printable version of an artifact mean to the economics of looting? How might digital augmentation in museums be balanced so as not to replace the real artifacts themselves? In developing the interdisciplinary and collaborative big-system cyberarchaeological methodologies and systems like those at the Center of Interdisciplinary Science for Art, Architecture, and Archaeology at the University of California, San Diego, the ethical implications of reactions to digitization and digital analysis are being concurrently evaluated so that some flexible contingencies can be built in as a safety measure to protect the authentic from the misuse of its heterotopic virtual counterparts.
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