Conflict-Based Local Search for Minimum Partition into Plane Subgraphs (CG Challenge)

Published: 01 Jan 2022, Last Modified: 24 Jan 2025SoCG 2022EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: This paper examines the approach taken by team gitastrophe in the CG:SHOP 2022 challenge. The challenge was to partition the edges of a geometric graph, with vertices represented by points in the plane and edges as straight lines, into the minimum number of planar subgraphs. We used a simple variation of a conflict optimizer strategy used by team Shadoks in the previous year’s CG:SHOP to rank second in the challenge.
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