Variance Reduction for Reinforcement Learning in Input-Driven EnvironmentsDownload PDF

Published: 21 Dec 2018, Last Modified: 14 Oct 2024ICLR 2019 Conference Blind SubmissionReaders: Everyone
Abstract: We consider reinforcement learning in input-driven environments, where an exogenous, stochastic input process affects the dynamics of the system. Input processes arise in many applications, including queuing systems, robotics control with disturbances, and object tracking. Since the state dynamics and rewards depend on the input process, the state alone provides limited information for the expected future returns. Therefore, policy gradient methods with standard state-dependent baselines suffer high variance during training. We derive a bias-free, input-dependent baseline to reduce this variance, and analytically show its benefits over state-dependent baselines. We then propose a meta-learning approach to overcome the complexity of learning a baseline that depends on a long sequence of inputs. Our experimental results show that across environments from queuing systems, computer networks, and MuJoCo robotic locomotion, input-dependent baselines consistently improve training stability and result in better eventual policies.
Keywords: reinforcement learning, policy gradient, input-driven environments, variance reduction, baseline
TL;DR: For environments dictated partially by external input processes, we derive an input-dependent baseline that provably reduces the variance for policy gradient methods and improves the policy performance in a wide range of RL tasks.
Data: [MuJoCo](https://paperswithcode.com/dataset/mujoco)
Community Implementations: [![CatalyzeX](/images/catalyzex_icon.svg) 1 code implementation](https://www.catalyzex.com/paper/variance-reduction-for-reinforcement-learning/code)
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