Blurred LiDAR for Sharper 3D: Robust Handheld 3D Scanning with Diffuse LiDAR and RGB

Published: 01 Jun 2025, Last Modified: 23 Jan 2026CVPREveryoneRevisionsCC BY 4.0
Abstract: 3D surface reconstruction is essential across applications of virtual reality, robotics, and mobile scanning. However, RGB-based reconstruction often fails in low-texture, low- light, and low-albedo scenes. Handheld LiDARs, now com- mon on mobile devices, aim to address these challenges by capturing depth information from time-of-flight mea- surements of a coarse grid of projected dots. Yet, these sparse LiDARs struggle with scene coverage on limited in- put views, leaving large gaps in depth information. In this work, we propose using an alternative class of “blurred” LiDAR that emits a diffuse flash, greatly improving scene coverage but introducing spatial ambiguity from mixed time-of-flight measurements across a wide field of view. To handle these ambiguities, we propose leveraging the com- plementary strengths of diffuse LiDAR with RGB. We in- troduce a Gaussian surfel-based rendering framework with a scene-adaptive loss function that dynamically balances RGB and diffuse LiDAR signals. We demonstrate that, sur- prisingly, diffuse LiDAR can outperform traditional sparse LiDAR, enabling robust 3D scanning with accurate color and geometry estimation in challenging environments.
Loading