iHuman: Instant Animatable Digital Humans From Monocular Videos

Published: 2024, Last Modified: 12 Nov 2025ECCV (75) 2024EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Personalized 3D avatars require an animatable representation of digital humans. Doing so instantly from monocular videos offers scalability to broad class of users and wide-scale applications. In this paper, we present a fast, simple, yet effective method for creating animatable 3D digital humans from monocular videos. Our method utilizes the efficiency of Gaussian splatting to model both 3D geometry and appearance. However, we observed that naively optimizing Gaussian splats results in inaccurate geometry, thereby leading to poor animations.
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