Plug-and-play Physical Computing with Jacdac

Published: 01 Jan 2022, Last Modified: 25 Jan 2025Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 2022EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Physical computing is becoming mainstream. More people than ever---from artists, makers and entrepreneurs to educators and students---are connecting microcontrollers with sensors and actuators to create new interactive devices. However, physical computing still presents many challenges and demands many skills, spanning electronics, low-level protocols, and software---road blocks that reduce participation. While USB has made connecting peripherals to a personal computing device (PC) trivial, USB components are expensive and require a PC to operate. This makes USB impractical for many physical computing scenarios where cost, size and low power operation are often important.
Loading