Keywords: Robotic Manipulation, Model-Based Planning, Neural Dynamics, Branch-and-Bound Method
Abstract: Neural-network-based dynamics models learned from observational data have shown strong predictive capabilities for scene dynamics in robotic manipulation tasks. However, their inherent non-linearity presents significant challenges for effective planning. Current planning methods, often dependent on extensive sampling or local gradient descent, struggle with long-horizon motion planning tasks involving complex contact events.
In this paper, we present a GPU-accelerated branch-and-bound (BaB) framework for motion planning in manipulation tasks that require trajectory optimization over neural dynamics models. Our approach employs a specialized branching heuristic to divide the search space into sub-domains and applies a modified bound propagation method, inspired by the state-of-the-art neural network verifier $\alpha,\beta$-CROWN, to efficiently estimate objective bounds within these sub-domains. The branching process guides planning effectively, while the bounding process strategically reduces the search space.
Our framework achieves superior planning performance, generating high-quality state-action trajectories and surpassing existing methods in challenging, contact-rich manipulation tasks such as non-prehensile planar pushing with obstacles, object sorting, and rope routing in both simulated and real-world settings. Furthermore, our framework supports various neural network architectures, ranging from simple multilayer perceptrons to advanced graph neural dynamics models, and scales efficiently with different model sizes.
Submission Number: 51
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