Abstract: In this paper we present results of an experiment designed to measure correlation between Galvanic Skin Response – GSR (also: Electrodermal Activity – EDA) and Oculographic (Eye Tracking) data. In the experiment we analyze the participants reactions on changing gameplay modes (changing dynamic and pace of user interaction with the game mechanics). The goal of the analysis is to demonstrate what influence of changing gameplay modes have on physiology (especially spontaneous body response). The gameplay modes used in experiment were chase mode (dynamic) and sneak mode (satisfying). In the experiment we have used Pupil Lab eye-tracker and EDA sensor based on BITalino platform. The game Serial Cleaner by iFun4all was used to conduct the experiment. The experiment resulted in multiple observations. Substantial correlation between participant failure and change of EDA …
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