SteinDreamer: Variance Reduction for Text-to-3D Score Distillation via Stein Identity

Published: 22 Jan 2025, Last Modified: 10 Mar 2025AISTATS 2025 PosterEveryoneRevisionsBibTeXCC BY 4.0
TL;DR: We adopt control variate method constructed by Stein identity to reduce variance in Monte Carlo estimation for text-to-3D score distillation.
Abstract: Score distillation has emerged as one of the most prevalent approaches for text-to-3D asset synthesis. Essentially, score distillation updates 3D parameters by lifting and back-propagating scores averaged over different views. In this paper, we reveal that the gradient estimation in score distillation is inherent to high variance. Through the lens of variance reduction, the effectiveness of SDS and VSD can be interpreted as applications of various control variates to the Monte Carlo estimator of the distilled score. Motivated by this rethinking and based on Stein's identity, we propose a more general solution to reduce variance for score distillation, termed *Stein Score Distillation (SSD)*. SSD incorporates control variates constructed by Stein identity, allowing for arbitrary baseline functions. This enables us to include flexible guidance priors and network architectures to explicitly optimize for variance reduction. In our experiments, the overall pipeline, dubbed *SteinDreamer*, is implemented by instantiating the control variate with a monocular depth estimator. The results show that SSD can effectively reduce the distillation variance and consistently improve visual quality for both object- and scene-level generation.
Submission Number: 1519
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