Persona Dynamics: Unveiling the Impact of Persona Traits on Agents in Text-Based Games

ACL ARR 2024 December Submission1803 Authors

16 Dec 2024 (modified: 05 Feb 2025)ACL ARR 2024 December SubmissionEveryoneRevisionsBibTeXCC BY 4.0
Abstract: Artificial agents play an increasingly integral role in interactions and decision-making, yet aligning them with human value remains a significant challenge. This paper investigates how personality traits influence agent performance in text-based adventure games. We introduce PANDA: Personality-Adapted Neural Decision Agents, a methodology for projecting human personality traits onto agents to guide their behavior. To induce personality in a text-based game agent, we employ two key steps: (1) training a personality classifier to determine an agent’s personality type, and (2) integrating this classifier into the agent’s learning process. We deployed agents embodying 16 distinct personality types across 25 text-based games and analyzed their trajectories, we could demonstrate that (1) AI as an action-oriented agent can be steered toward specific personalities, and (2) certain personalities, notably openness, confer advantages in the interactive game environment.
Paper Type: Long
Research Area: Human-Centered NLP
Research Area Keywords: human factors in NLP
Contribution Types: Model analysis & interpretability
Languages Studied: English
Submission Number: 1803
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