MorpheuS: Neural Dynamic $360^{\circ}$ Surface Reconstruction from Monocular RGB-D Video

Published: 01 Jan 2024, Last Modified: 15 Aug 2025CVPR 2024EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Neural rendering has demonstrated remarkable success in dynamic scene reconstruction. Thanks to the expressiveness of neural representations, prior works can accurately capture the motion and achieve high-fidelity reconstruction of the target object. Despite this, real-world video sce-narios often feature large unobserved regions where neural representations struggle to achieve realistic completion. To tackle this challenge, we introduce MorpheuS, a framework for dynamic $360^\circ$ surface reconstruction from a casually captured RGB-D video. Our approach models the target scene as a canonical field that encodes its geometry and appearance, in conjunction with a defor-mation field that warps points from the current frame to the canonical space. We leverage a view-dependent diffusion prior and distill knowledge from it to achieve realistic completion of unobserved regions. Experimental results on various real-world and synthetic datasets show that our method can achieve high-fidelity 360° surface reconstruction of a deformable object from a monocular RGB-D video. Project page: https: / /hengyi wang. gi thub. io/ pro jects/morpheus.
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