Abstract: A brain-computer interface (BCI) is an advanced technology that facilitates direct communication between the human brain and a computer system, by enabling individuals to interact with devices using only their thoughts. The P300 speller is a primary type of BCI system, which allows users to spell words without using a physical keyboard, but instead by capturing and interpreting brain electroencephalogram (EEG) signals under different stimulus presentation paradigms. Traditional non-adaptive presentation paradigms, however, treat each word selection as an isolated event, resulting in a lengthy learning process. To enhance efficiency, we cast the problem as a sequence of best-arm identification tasks within the context of multi-armed bandits, where each task corresponds to the interaction between the user and the system for a single character or word. Leveraging large language models, we utilize the prior knowledge learned from previous tasks to inform and facilitate subsequent tasks. We propose a sequential top-two Thompson sampling algorithm under two scenarios: the fixed-confidence setting and the fixed-budget setting. We study the theoretical property of the proposed algorithm, and demonstrate its substantial empirical improvement through both simulations as well as the data generated from a P300 speller simulator that was built upon the real BCI experiments.
Submission Length: Regular submission (no more than 12 pages of main content)
Changes Since Last Submission: We have updated the caption of the illustrative Figure 1, by adding more details on how the P300 speller experiment can be formulated as a series of best-arm identification problems.
Code: https://github.com/xinzhou97/P300SequentialBAI
Assigned Action Editor: ~Seungjin_Choi1
Submission Number: 2449
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