Abstract:In this work we introduce a learning system based on VR (Virtual Reality) for studying analytical-geometric structures that are part of the curriculum in mathematics and physics high school classes.
Loading
Send Feedback
Enter your feedback below and we'll get back to you as soon as possible. To submit a bug report or feature request, you can use the official OpenReview GitHub repository: Report an issue
BibTeX Record
Click anywhere on the box above to highlight complete record