Keywords: Deep Reinforcement Learning, Generalization in Reinforcement Learning
Abstract: This paper proposes an algorithm that aims to improve generalization for reinforcement learning agents by removing overfitting to confounding features. Our approach consists of a max-min game theoretic objective. A generator transfers the style of observation during reinforcement learning. An additional goal of the generator is to perturb the observation, which maximizes the agent's probability of taking a different action. In contrast, a policy network updates its parameters to minimize the effect of such perturbations, thus staying robust while maximizing the expected future reward. Based on this setup, we propose a practical deep reinforcement learning algorithm, Adversarial Robust Policy Optimization (ARPO), to find an optimal policy that generalizes to unseen environments. We evaluate our approach on visually enriched and diverse Procgen benchmarks. Empirically, we observed that our agent ARPO performs better in generalization and sample efficiency than a few state-of-the-art algorithms.
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