Abstract: Visual impairments are a global health issue with profound socioeconomic ramifications in both the developing and the developed world. There exist ongoing research projects, that aim to investigate the influence of light in the perception of low vision individuals. But as of today, there is neither clear knowledge nor extensive data regarding the influence of light in low vision situations. This research will address these issues by introducing a methodology and a system to simulate visual impairments. A pipeline based on eye anatomy coupled with real-time image processing algorithms allows to dynamically simulate low vision specific characteristics of selected impairments in mixed reality. An original new approach based on massively parallelized processing combined with an efficient modeling of eye refractive errors aims to improve the accuracy of the low vision simulation.
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