Planning and Reasoning With 3D Deformable Objects for Hierarchical Text-to-3D Robotic Shaping

Published: 01 Jan 2025, Last Modified: 17 Oct 2025IEEE Robotics Autom. Lett. 2025EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Deformable object manipulation remains a key challenge in developing autonomous robotic systems that can be successfully deployed in real-world scenarios. In this work, we explore the the task of sculpting clay into 3D shapes. We propose the first coarse-to-fine autonomous sculpting system in which the sculpting agent first creates a coarse shape, and then iteratively refines the shape with sequences of deformation actions. We leverage large language models for sub-goal generation, and train a point cloud region-based action model to predict robot actions from the sub-goals. Additionally, our method is the first autonomous sculpting system that is a real-world text-to-3D shaping pipeline without any explicit 3D goals or sub-goals provided to the system. We demonstrate our method is able to successfully create a set of shapes solely from text-based prompting.
Loading