Abstract: This letter focuses on the estimation of low-complexity signals when they are observed through <formula formulatype="inline" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex Notation="TeX">$M$</tex></formula> uniformly quantized compressive observations. Among such signals, we consider 1-D sparse vectors, low-rank matrices, or compressible signals that are well approximated by one of these two models. In this context, we prove the estimation efficiency of a variant of Basis Pursuit Denoise, called Consistent Basis Pursuit (CoBP), enforcing consistency between the observations and the re-observed estimate, while promoting its low-complexity nature. We show that the reconstruction error of CoBP decays like <formula formulatype="inline" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex Notation="TeX">${M^{ - 1/4}}$</tex></formula> when all parameters but <formula formulatype="inline" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex Notation="TeX">$M$</tex> </formula> are fixed. Our proof is connected to recent bounds on the proximity of vectors or matrices when (i) those belong to a set of small intrinsic “dimension”, as measured by the Gaussian mean width, and (ii) they share the same quantized (dithered) random projections. By solving CoBP with a proximal algorithm, we provide some extensive numerical observations that confirm the theoretical bound as <formula formulatype="inline" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex Notation="TeX">$M$</tex></formula> is increased, displaying even faster error decay than predicted. The same phenomenon is observed in the special, yet important case of 1-bit CS.
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