Abstract: Highlights•Serious games foster cognitive empathy in adolescent bystanders of cyberbullying.•Serious games foster empathic concern in adolescent bystanders of cyberbullying.•Serious games foster affective empathy in adolescent bystanders of cyberbullying.•Players' self-reflections show appraisals/factual cognitions against cyberbullying.•Players' self-reflections reveal cognitive and affective empathy towards victims.
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