Abstract: We present a framework for reinforcement learning (RL) in a scenario where multiple simulators are available with decreasing amounts of fidelity to the real-world learning scenario. Our framework is designed to limit the number of samples used in each successively higher-fidelity/cost simulator by allowing the agent to choose to run trajectories at the lowest level that will still provide it with information. The approach transfers state-action Q-values from lower-fidelity models as heuristics for the “Knows What It Knows” family of RL algorithms, which is applicable over a wide range of possible dynamics and reward representations. Theoretical proofs of the framework's sample complexity are given and empirical results are demonstrated on a remote controlled car with multiple simulators. The approach allows RL algorithms to find near-optimal policies for the real world with fewer expensive real-world samples than previous transfer approaches or learning without simulators.
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