Shortest Paths Without a MapOpen Website

Published: 1989, Last Modified: 15 May 2023ICALP 1989Readers: Everyone
Abstract: We study several versions of the shortest-path problem when the map is not known in advanced, but is specified dynamically. We are seeking dynamic decision rules that optimize the worst-case ratio of the distance covered to the length of the (statically) optimal path. We describe optimal decision rules for two cases: Layered graphs of bounded width, and two-dimensional scenes with unit square obstacles. The optimal rules turn out to be intuitive, common-sense heuristics. For slightly more general graphs and scenes, we show that no bounded ratio is possible. We also show that the computational problem of devising a strategy that achieves a given worst-case ratio to the optimum path in a graph is a universal two-person game, and thus PSPACE-complete, whereas optimizing the expected ratio is #P-hard.
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