An Exploration Towards Sustainable Metaverse Systems for e-Learning by Student Designers: A Meta-analysis
Abstract: The metaverse has caught the imagination and investments of many. However, in developing countries, the metaverse may raise more questions, than answers. As such, this study aims to investigate first, student-designers’ perceptions towards what and how they want the metaverse to be like, and whether students would prioritize information flow; second, the efficacy of triangulating 3 usability-HCI questionnaires; third, whether student-designers would be more interested, creative, and be more confident in designing and developing for interconnecting (non) metaverse (eco)systems. Findings from alpha-beta user testings of Figma prototypes indicate preference for balance between structure and freedom/creativity, enhanced by user feedback and open ecosystems. Mind maps, sequencing of chain of effects in descending order, and the derived hierarchical relationship reflect centralities in design, and continuums in notions of what sustainable interconnected systems in the metaverse may be like. They are influenced by how perspectives, objectives, utility functions, and evaluation criteria, dynamically affect shifts in these centrality of design (dy/dx) over time (dy/dt), based on demographics. Loosely coupled pointer-based systems, are thus viable complements to integration.
External IDs:dblp:conf/iccsa/Lee23
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