Extending the menge crowd simulation framework: visual authoring in unity

Published: 01 Jan 2022, Last Modified: 19 Oct 2024IVA 2022EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Crowd simulation is striving to advance the realism of large groups of intelligent virtual agents. There have been several efforts to create common frameworks which can expedite collaboration among researchers. In this paper, we propose three extensions to one such framework called Menge, making it easier to use with Unity 3D.
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