Abstract: We identify barriers to a broader application of multi-robot systems to construction and deconstruction tasks, which represent important real-world problems, such as repairing critical infrastructure of roads and levies after a disaster. We frame these tasks as instances of the parallel bricklayer problem, where independent agents must coordinate to concurrently manipulate aspects of a 3D environment without deadlocks. We extract desirable properties of graphs representing natural 3D structures and sketch a graphical representation to model and reason about structures composed of discrete cuboid blocks. We present a sample algorithm sketch for a non-trivial structure utilizing our model.
External IDs:dblp:conf/atal/HarwellLG23
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