Demonstrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality

Published: 01 Jan 2020, Last Modified: 04 Mar 2025VR Workshops 2020EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: This demonstration showcases an open-source toolkit we developed in the Unity game engine to enable authors to render real-world photographs in virtual reality (VR) with motion parallax and view-dependent highlights. First, we illustrate the toolset’s capabilities by using it to display interactive, photorealistic renderings of a museum’s mineral collection. Then, we invite audience members to be rendered in VR using our toolkit, thus providing a live, behind-the-scenes look at the process.
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