Abstract: This demonstration showcases an open-source toolkit we developed in the Unity game engine to enable authors to render real-world photographs in virtual reality (VR) with motion parallax and view-dependent highlights. First, we illustrate the toolset’s capabilities by using it to display interactive, photorealistic renderings of a museum’s mineral collection. Then, we invite audience members to be rendered in VR using our toolkit, thus providing a live, behind-the-scenes look at the process.
Loading