Solving Home Robotics Challenges with Game Theory and Machine Learning

Published: 01 Jan 2018, Last Modified: 05 Mar 2025SMC 2018EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: The home environment introduces many challenges for robots to operate, for the home is much more unstructured than the environments in which industrial or commercial robots are found. This paper looks at a path planning problem and how to dynamically tune PID controllers that are to be used in the home environment. The method used for tuning is Learning Automata, specifically Finite Action Learning Automata for the prediction of the presence of people and a game of Continuous Action Learning Automata for the derivation of PID controllers. Results show that the proposed method efficiently derives better controllers for path planning when compared to a PID controller derived with a classical method. Furthermore, the method used to find acceptable waypoints shows that the robot is able to approximate the location of people in a home-care application.
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