Branches: A Fast Dynamic Programming and Branch & Bound Algorithm for Optimal Decision Trees

Published: 01 Jan 2024, Last Modified: 06 Feb 2025CoRR 2024EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Decision Tree (DT) Learning is a fundamental problem in Interpretable Machine Learning, yet it poses a formidable optimisation challenge. Despite numerous efforts dating back to the early 1990's, practical algorithms have only recently emerged, primarily leveraging Dynamic Programming (DP) and Branch & Bound (B&B) techniques. These methods fall into two categories: algorithms like DL8.5, MurTree and STreeD utilise an efficient DP strategy but lack effective bounds for pruning the search space; while algorithms like OSDT and GOSDT employ more efficient pruning bounds but at the expense of a less refined DP strategy. We introduce Branches, a new algorithm that combines the strengths of both approaches. Using DP and B&B with a novel analytical bound for efficient pruning, Branches offers both speed and sparsity optimisation. Unlike other methods, it also handles non-binary features. Theoretical analysis shows its lower complexity compared to existing methods, and empirical results confirm that Branches outperforms the state-of-the-art in speed, iterations, and optimality.
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