Importance-Driven 3D Gaussian SLAM for Efficient Mapping and Communication-Aware Sharing

Published: 02 Apr 2026, Last Modified: 02 Apr 2026DriveX PosterEveryoneRevisionsCC BY 4.0
Keywords: 3D Gaussian Splatting, 3D Scene Reconstruction, SLAM, Map Compression, Bandwidth-Constrained Communication
TL;DR: We propose PWAS, a unified importance metric for 3D Gaussian Splatting SLAM that enables efficient map compression and bandwidth-aware transmission.
Abstract: 3D Gaussian Splatting (3DGS) enables efficient dense Simultaneous Localization and Mapping (SLAM) but typically produces highly redundant maps, leading to increased computational and communication costs in resource-constrained settings. In this work, we propose a unified importance-driven Gaussian selection framework that addresses both map redundancy and multi-agent communication efficiency. We introduce Proximity-Weighted Accumulation Score (PWAS), a multi-view Gaussian importance metric that quantifies the structural contribution and cross-view consistency of each Gaussian primitive. Based on this metric, we design an importance-aware pruning strategy that removes redundant Gaussians while preserving reconstruction accuracy. Furthermore, we extend the same importance metric to cooperative SLAM and propose an selective sharing mechanism under limited communication budgets. Instead of transmitting full maps, agents exchange only the most informative Gaussians. Experiments on Replica and TUM RGB-D demonstrate that our method significantly reduces map size and communication overhead while maintaining competitive tracking and rendering performance, and consistently outperforms random sharing under identical bandwidth constraints.
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Submission Number: 5
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