Depth From Texture IntegrationDownload PDFOpen Website

2019 (modified: 04 Nov 2022)ICCP 2019Readers: Everyone
Abstract: We present a new approach for active ranging, which can be compounded with traditional methods such as active depth from defocus or off-axis structured illumination. The object is illuminated by an active textured pattern having high spatial-frequency content. The illumination texture varies in time while the object undergoes a focal sweep. Consequently, in a single exposure, the illumination textures are encoded as a function of the object depth. Per-object depth, a particular illumination texture, with its high spatial frequency content, is focused; the other textures, projected when the system is defocused, are blurred. Analysis of the time-integrated image decodes the depth map. The plurality of projected and sensed color channels enhances the performance of the process, as we demonstrate experimentally. Using a wide aperture and only one or two readout frames, the method is particularly useful for imaging that requires high sensitivity to weak signals and high spatial resolution. Using a focal sweep during an exposure, the imaging has a wide dynamic depth range while being fast.
0 Replies

Loading