AstroSplat: Physics-Based Gaussian Splatting for Rendering and Reconstruction of Small Celestial Bodies

Published: 26 Apr 2026, Last Modified: 26 Apr 2026AI4SpaceEveryoneRevisionsCC BY 4.0
Keywords: Gaussian splatting, 2D Gaussian splatting, surface reconstruction, small body photometry, reflectance models, topography estimation, efficient rendering, asteroid reconstruction, spacecraft imaging, optical navigation
TL;DR: We introduce AstroSplat, a physics-based Gaussian splatting framework that integrates planetary reflectance models to improve the autonomous reconstruction and photometric characterization of small-body surfaces from in-situ imagery.
Abstract: Image-based surface reconstruction and characterization are crucial for missions to small celestial bodies (e.g., asteroids), as it informs mission planning, navigation, and scientific analysis. Recent advances in Gaussian splatting enable high-fidelity neural scene representations but typically rely on a spherical harmonic intensity parameterization that is strictly appearance-based and does not explicitly model material properties or light-surface interactions. We introduce AstroSplat, a physics-based Gaussian splatting framework that integrates planetary reflectance models to improve the autonomous reconstruction and photometric characterization of small-body surfaces from in-situ imagery. The proposed framework is validated on real imagery taken by NASA's Dawn mission, where we demonstrate superior rendering performance and surface reconstruction accuracy compared to the typical spherical harmonic parameterization.
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Submission Number: 35
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