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Keywords: Neural 3D Reconstruction, Specular Reflection
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Abstract: Learning surfaces from neural radiance field (NeRF) became a rising topic in Multi-View Stereo (MVS). Recent Signed Distance Function (SDF)-based methods demonstrated their ability to reconstruct exact 3D shapes of Lambertian scenes. However, their results on reflective scenes are unsatisfactory due to the entanglement of specular radiance and complicated geometry. To address the challenges, we propose a Gaussian-based representation of normals in SDF fields. Supervised by polarization priors, this representation guides the learning of geometry behind the specular reflection and capture more details than existing methods. Moreover, we propose a reweighting strategy in optimization process to alleviate the noise issue of polarization priors. To validate the effectiveness of our design, we capture polarimetric information and ground truth meshes in additional reflective scenes with various geometry. We also evaluated our framework on PANDORA dataset. Both qualitative and quantitative comparisons prove our method outperforms existing neural 3D reconstruction methods in reflective scenes by a large margin.
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Primary Area: representation learning for computer vision, audio, language, and other modalities
Submission Number: 1298
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