Sample-Efficient Training for Score-Based Diffusion

23 Sept 2023 (modified: 11 Feb 2024)Submitted to ICLR 2024EveryoneRevisionsBibTeX
Primary Area: learning theory
Code Of Ethics: I acknowledge that I and all co-authors of this work have read and commit to adhering to the ICLR Code of Ethics.
Keywords: Diffusion, Learning Theory, Sampling
Submission Guidelines: I certify that this submission complies with the submission instructions as described on https://iclr.cc/Conferences/2024/AuthorGuide.
Abstract: Score-based diffusion models have become the most popular approach to deep generative modeling of images, largely due to their empirical performance and reliability. Recently, a number of theoretical works \citep{chen2022, Chen2022ImprovedAO, chen2023probability, benton2023linear} have shown that diffusion models can efficiently sample, assuming $L^2$-accurate score estimates. The score-matching objective naturally approximates the true score in $L^2$, but the sample complexity of existing bounds depends \emph{polynomially} on the data radius and desired Wasserstein accuracy. By contrast, the time complexity of sampling is only logarithmic in these parameters. We show that estimating the score in $L^2$ \emph{requires} this polynomial dependence, but that polylogarithmic samples actually do suffice for sampling. We show that with a polylogarithmic number of samples, the ERM of the score-matching objective is $L^2$ accurate on all but a probability $\delta$ fraction of the true distribution, and that this weaker guarantee is sufficient for efficient sampling.
Anonymous Url: I certify that there is no URL (e.g., github page) that could be used to find authors' identity.
No Acknowledgement Section: I certify that there is no acknowledgement section in this submission for double blind review.
Submission Number: 6653
Loading