Adaptive Neighborhood-Constrained Q Learning for Offline Reinforcement Learning

Published: 18 Sept 2025, Last Modified: 29 Oct 2025NeurIPS 2025 spotlightEveryoneRevisionsBibTeXCC BY 4.0
Keywords: offline reinforcement learning
TL;DR: This work proposes a flexible neighborhood constraint for offline RL that mitigates the over-conservatism of density and sample constraints, while approximating the least restrictive support constraint without behavior policy modeling.
Abstract: Offline reinforcement learning (RL) suffers from extrapolation errors induced by out-of-distribution (OOD) actions. To address this, offline RL algorithms typically impose constraints on action selection, which can be systematically categorized into density, support, and sample constraints. However, we show that each category has inherent limitations: density and sample constraints tend to be overly conservative in many scenarios, while the support constraint, though least restrictive, faces challenges in accurately modeling the behavior policy. To overcome these limitations, we propose a new neighborhood constraint that restricts action selection in the Bellman target to the union of neighborhoods of dataset actions. Theoretically, the constraint not only bounds extrapolation errors and distribution shift under certain conditions, but also approximates the support constraint without requiring behavior policy modeling. Moreover, it retains substantial flexibility and enables pointwise conservatism by adapting the neighborhood radius for each data point. In practice, we employ data quality as the adaptation criterion and design an adaptive neighborhood constraint. Building on an efficient bilevel optimization framework, we develop a simple yet effective algorithm, Adaptive Neighborhood-constrained Q learning (ANQ), to perform Q learning with target actions satisfying this constraint. Empirically, ANQ achieves state-of-the-art performance on standard offline RL benchmarks and exhibits strong robustness in scenarios with noisy or limited data.
Primary Area: Reinforcement learning (e.g., decision and control, planning, hierarchical RL, robotics)
Submission Number: 3825
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