Abstract: Autonomous agents acting on behalf of humans must act according to those humans' ethical preferences. However, ethical preferences are latent and abstract, and thus it is challenging to elicit them. To address this, we present a serious game that helps elicit ethical preferences in a more dynamic and engaging way than traditional methods, such as questionnaires or simple dilemmas.
External IDs:dblp:conf/ifaamas/DeshmukhLY0R25
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