The Steering Approach for Multi-Criteria Reinforcement LearningDownload PDFOpen Website

2001 (modified: 11 Nov 2022)NIPS 2001Readers: Everyone
Abstract: We consider the problem of learning to attain multiple goals in a dynamic envi- ronment, which is initially unknown. In addition, the environment may contain arbitrarily varying elements related to actions of other agents or to non-stationary moves of Nature. This problem is modelled as a stochastic (Markov) game between the learning agent and an arbitrary player, with a vector-valued reward function. The objective of the learning agent is to have its long-term average reward vector belong to a given target set. We devise an algorithm for achieving this task, which is based on the theory of approachability for stochastic games. This algorithm com- bines, in an appropriate way, a flnite set of standard, scalar-reward learning algo- rithms. Su–cient conditions are given for the convergence of the learning algorithm to a general target set. The specialization of these results to the single-controller Markov decision problem are discussed as well.
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