Is end-to-end learning enough for fitness activity recognition?Download PDF

Published: 01 Feb 2023, Last Modified: 12 Mar 2024Submitted to ICLR 2023Readers: Everyone
Keywords: end-to-end learning, action recognition, 3D convolution, video, fitness
TL;DR: With appropriately labeled data end-to-end learning on raw pixels can compete with pose estimation.
Abstract: End-to-end learning has taken hold of many computer vision tasks, in particular, related to still images, with task-specific optimization yielding very strong performance. Nevertheless, human-centric action recognition is still largely dominated by hand-crafted pipelines, and only individual components are replaced by neural networks that typically operate on individual frames. As a testbed to study the relevance of such pipelines, we present a new fully annotated video dataset of fitness activities. Any recognition capabilities in this domain are almost exclusively a function of human poses and their temporal dynamics, so pose-based solutions should perform well. We show that, with this labelled data, end-to-end learning on raw pixels can compete with state-of-the-art action recognition pipelines based on pose estimation. We also show that end-to-end learning can support temporally fine-grained tasks such as real-time repetition counting.
Anonymous Url: I certify that there is no URL (e.g., github page) that could be used to find authors’ identity.
No Acknowledgement Section: I certify that there is no acknowledgement section in this submission for double blind review.
Code Of Ethics: I acknowledge that I and all co-authors of this work have read and commit to adhering to the ICLR Code of Ethics
Submission Guidelines: Yes
Please Choose The Closest Area That Your Submission Falls Into: Applications (eg, speech processing, computer vision, NLP)
Community Implementations: [![CatalyzeX](/images/catalyzex_icon.svg) 1 code implementation](https://www.catalyzex.com/paper/arxiv:2305.08191/code)
10 Replies

Loading