MindX: A Low-Cost Benchmark System for Real-Time Brain-Controlled Gaming

18 Sept 2025 (modified: 12 Feb 2026)ICLR 2026 Conference Desk Rejected SubmissionEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Gaming, BCI, Brain-Computer Interfaces, EEG, CNN, Transformer
Abstract: We introduce MindX, an open benchmark platform for real-time EEG-based game control using low-cost, consumer-grade hardware. The system features three directional-control games—Hide-and-Seek, Rhythm Game, and Snake Game—designed to elicit motor imagery and attention-related neural signals. A lightweight CNN+LDA model processes 4-channel EEG from a Muse S headset and issues directional predictions (left and right) every 300\~ms, with end-to-end latency under 350\~ms. A user-centered co-adaptive loop enables lightweight personalization based on gameplay feedback. In a pilot study with three users, MindX achieved 76\% accuracy, well above the 50\% baseline. The framework provides a reproducible and extensible testbed for evaluating real-time EEG decoding pipelines.
Primary Area: applications to neuroscience & cognitive science
Submission Number: 13637
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