Applying layered graphs to evidence centered design based serious games assessmentDownload PDF

17 May 2023OpenReview Archive Direct UploadReaders: Everyone
Abstract: In this paper authors propose idea for inclusion of the Evidence Centered-Design (ECD) driven assessments into graph-based scenarios/levels generating system. The concept is to position ECD’s evidences as elements of layered graphs representing game state and possible player’s/student’s actions. Graph’s series of productions can be then compared to task assigned to player/student and evaluated. This mechanism combines one of the most popular methods of designing educational assessments with procedural generation of scenarios/levels and with core ideas derived from game design–such as concept of mechanics, represented here as the game design patterns.
0 Replies

Loading