DMAP: a Distributed Morphological Attention Policy for learning to locomote with a changing bodyDownload PDF

Published: 31 Oct 2022, Last Modified: 03 Jul 2024NeurIPS 2022 AcceptReaders: Everyone
Keywords: Computational Neuroscience, Reinforcement learning, Sensorimotor learning, Motor adaptation, Motor learning, Morphology Perturbations
TL;DR: We introduce a reinforcement learning architecture, which uses attention and distributed control as inductive biases to robustly locomote in the presence of morphological perturbations
Abstract: Biological and artificial agents need to deal with constant changes in the real world. We study this problem in four classical continuous control environments, augmented with morphological perturbations. Learning to locomote when the length and the thickness of different body parts vary is challenging, as the control policy is required to adapt to the morphology to successfully balance and advance the agent. We show that a control policy based on the proprioceptive state performs poorly with highly variable body configurations, while an (oracle) agent with access to a learned encoding of the perturbation performs significantly better. We introduce DMAP, a biologically-inspired, attention-based policy network architecture. DMAP combines independent proprioceptive processing, a distributed policy with individual controllers for each joint, and an attention mechanism, to dynamically gate sensory information from different body parts to different controllers. Despite not having access to the (hidden) morphology information, DMAP can be trained end-to-end in all the considered environments, overall matching or surpassing the performance of an oracle agent. Thus DMAP, implementing principles from biological motor control, provides a strong inductive bias for learning challenging sensorimotor tasks. Overall, our work corroborates the power of these principles in challenging locomotion tasks. The code is available at the following link: https://github.com/amathislab/dmap
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