Abstract: The purpose of this study is to model a circular planar loudspeaker placed near a spherical reflector to broaden its
directivity pattern, which would otherwise become increasingly narrow at high frequencies. Through ray tracing, it
seems intuitively feasible to thus create a virtual point source at very high frequencies, but we provide a more
rigorous analysis to determine what will happen at intermediate frequencies where the wavelength is of a similar
magnitude to the diameter of the disk or sphere. We show that a smoother off-axis response is obtained with a dipole
pressure source, which does not obstruct the scattered sound, rather than a monopole velocity source. Hence, an
electrostatic loudspeaker, for example, would be more suitable than a dynamic one. The sphere may also serve as a
spherical approximation of a human head, in which case the loudspeaker would become an open headphone that is
not sealed to the ear.
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