On solving separable block tridiagonal linear systems using a GPU implementation of radix-4 PSCR method
Abstract: Highlights •A generalized GPU implementation of the radix-4 PSCR method is presented.•Applicable to real and complex valued separable block tridiagonal linear systems.•Up to 24-fold speedups when compared to a single-threaded CPU implementation.
External IDs:dblp:journals/jpdc/MyllykoskiRT18
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