Hierarchical Strategies for Cooperative Multi-Agent Reinforcement LearningDownload PDF

16 May 2023OpenReview Archive Direct UploadReaders: Everyone
Abstract: Adequate strategizing of agents’ behaviors is es- sential to solving cooperative MARL problems. One intuitively beneficial yet uncommon method in this domain is predicting agents’ future be- haviors and planning accordingly. Leveraging this point, we propose a two-level hierarchical architecture that combines a novel information- theoretic objective with a trajectory prediction model to learn a “strategy”. To this end, we intro- duce a latent policy that learns two types of latent strategies: individual zA, and relational zR using a modified Graph Attention Network module to extract interaction features. We encourage each agent to behave according to the strategy by condi- tioning its local Q-functions on zA, and we further equip agents with a shared Q-function that condi- tions on zR . Additionally, we introduce two regu- larizers to allow predicted trajectories to be accu- rate and rewarding. Empirical results on Google Research Football (GRF) and StarCraft (SC) II micromanagement tasks show that our method establishes a new state of the art being, to the best of our knowledge, the first MARL algorithm to solve all super hard SC II scenarios as well as the GRF full game with a win rate higher than 95%, thus outperforming all existing methods. Videos and brief overview of the methods and results are available at: https://sites.google.com/view/hier- strats-marl
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