Abstract: We consider the problem of constructing distributed overlay networks, where nodes in a reconfigurable system can create or sever connections with nodes whose identifiers they know. Initially, each node knows only its own and its neighbors' identifiers, forming a local channel, while the evolving structure is termed the global channel. The goal is to reconfigure any connected graph into a desired topology, such as a bounded-degree expander graph or a well-formed tree (WFT) with a constant maximum degree and logarithmic diameter, minimizing the total number of rounds and message complexity. This problem mirrors real-world peer-to-peer network construction, where creating robust and efficient systems is desired. We study the overlay reconstruction problem in a network of n nodes in two models: GOSSIP-reply and HYBRID. In the GOSSIP-reply model, each node can send a message and receive a corresponding reply message in one round. In the HYBRID model, a node can send O(1) messages to each neighbor in the local channel and a total of O(log n) messages in the global channel. In both models, we propose protocols for WFT construction with O (n log n) message complexities using messages of O(log n) bits. In the GOSSIP-reply model, our protocol takes O(log n) rounds while in the HYBRID model, our protocol takes O(log² n) rounds. Both protocols use O (n log² n) bits of communication. We obtain improved bounds over prior work: GOSSIP-reply: A recent result by Dufoulon et al. (ITCS 2024) achieved O(log⁵ n) round complexity and O (n log⁵ n) message complexity using messages of at least Ω(log² n) bits in GOSSIP-reply. With messages of size O(log n), our protocol achieves an optimal round complexity of O(log n) and an improved message complexity of O(n log n). HYBRID: Götte et al. (Distributed Computing 2023) showed an optimal O(log n)-round algorithm with O(log² n) global messages per round which incurs a message complexity of Ω(m), where m is the number of edges in the initial topology. At the cost of increasing the round complexity to O(log² n) while using only O(log n) messages globally, our protocol achieves a message complexity that is independent of m. Our approach ensures that the total number of messages for node v, with degree deg(v) in the initial topology, is bounded by O(deg(v) + log n), while the algorithm of Götte et al. requires O(deg(v) + (log⁴ n)/(log log n)) messages per node.
External IDs:dblp:conf/fsttcs/Chang0M25
Loading